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RGB102 :: RGB and Modern Gaming Setups

September 26, 2014

Featured Games (in order of appearance)

  • W


  • We each edited our own segments this time around. We’ve never take this approach before, and resulted in a different style for each part. 

  • Try had to record his segment 3 different times. First time was for a completely different subject, second time had bad audio and third time was the one.

  • The entire style of Try’s segment changed after seeing Coury’s completed segment. It was originally just a static wide shot of his setup.

  • All “rotating” consoles were shot at 60 fps.

  • The “rotating” room at the end of Coury’s segment is his favorite live action thing he’s done for any episode.

  • Barely any gameplay in this episode at all - the only real gameplay is seen on the monitors on layout diagrams.













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